Kingmaker! a Pathfinder Adventure Path
Character Creation Rules:
Races: Core Races, open to Advanced Race Guide ideas, but I don’t own the book (yet, as it is not out). Tiefling doesn’t really jive with the campaign, but Aasimar might.
Classes: I want to try to keep it as Brevoy-y as possible. I am thinking Core, plus Magus, Alchemist, Cavalier, Inquisitor and Witch. Gunslinger and Oracle possibly a yes if you really want to play one. Leaning no on Summoner, Ninja and Samurai.
http://www.d20pfsrd.com/classes (see core/base tables)
Feats: Go nuts. Paizo material only though. Basically, if it is PFS legal, I will probably allow it. Talk to me if you want to take Leadership or Antagonize first.
Traits: 2 traits. One should be a Kingmaker Campaign Trait. All the KM traits have a background associated with them, they can be good ideas for a background.
Scores: 20 point buy. No scores under 7 or over 18 prior to applying race bonuses. Not responsible if you choose to go for 7 constitution and die. If you have stats under 10, you are expected to play it up while in character :P
Starting Money: Average for your class
Hit Points: PFS rules. Max level 1, every other level average OR die roll. Your choice when you level, no takebacks >:-}.
Archetypes: Allowed but more than 1 unlikely.
Prestige Classes: Allowed if you can justify it in the story, but only a few are any good in PF anyways (not because they are bad, but because core classes are so good)
No coin weight/encumberance (who does, I mean really?)
No tracked encumberance unless it becomes silly.
Leadership Feat: Cohort must be built with a 15 point buy and full PFS rules